package bitswap import ( "context" "sync" "time" engine "github.com/ipfs/go-ipfs/exchange/bitswap/decision" bsmsg "github.com/ipfs/go-ipfs/exchange/bitswap/message" bsnet "github.com/ipfs/go-ipfs/exchange/bitswap/network" wantlist "github.com/ipfs/go-ipfs/exchange/bitswap/wantlist" metrics "gx/ipfs/QmRg1gKTHzc3CZXSKzem8aR4E3TubFhbgXwfVuWnSK5CC5/go-metrics-interface" cid "gx/ipfs/QmTprEaAA2A9bst5XH7exuyi5KzNMK3SEDNN8rBDnKWcUS/go-cid" peer "gx/ipfs/QmXYjuNuxVzXKJCfWasQk1RqkhVLDM9jtUKhqc2WPQmFSB/go-libp2p-peer" ) type WantManager struct { // sync channels for Run loop incoming chan *wantSet connectEvent chan peerStatus // notification channel for peers connecting/disconnecting peerReqs chan chan []peer.ID // channel to request connected peers on // synchronized by Run loop, only touch inside there peers map[peer.ID]*msgQueue wl *wantlist.ThreadSafe bcwl *wantlist.ThreadSafe network bsnet.BitSwapNetwork ctx context.Context cancel func() wantlistGauge metrics.Gauge sentHistogram metrics.Histogram } type peerStatus struct { connect bool peer peer.ID } func NewWantManager(ctx context.Context, network bsnet.BitSwapNetwork) *WantManager { ctx, cancel := context.WithCancel(ctx) wantlistGauge := metrics.NewCtx(ctx, "wantlist_total", "Number of items in wantlist.").Gauge() sentHistogram := metrics.NewCtx(ctx, "sent_all_blocks_bytes", "Histogram of blocks sent by"+ " this bitswap").Histogram(metricsBuckets) return &WantManager{ incoming: make(chan *wantSet, 10), connectEvent: make(chan peerStatus, 10), peerReqs: make(chan chan []peer.ID), peers: make(map[peer.ID]*msgQueue), wl: wantlist.NewThreadSafe(), bcwl: wantlist.NewThreadSafe(), network: network, ctx: ctx, cancel: cancel, wantlistGauge: wantlistGauge, sentHistogram: sentHistogram, } } type msgQueue struct { p peer.ID outlk sync.Mutex out bsmsg.BitSwapMessage network bsnet.BitSwapNetwork wl *wantlist.ThreadSafe sender bsnet.MessageSender refcnt int work chan struct{} done chan struct{} } // WantBlocks adds the given cids to the wantlist, tracked by the given session func (pm *WantManager) WantBlocks(ctx context.Context, ks []*cid.Cid, peers []peer.ID, ses uint64) { log.Infof("want blocks: %s", ks) pm.addEntries(ctx, ks, peers, false, ses) } // CancelWants removes the given cids from the wantlist, tracked by the given session func (pm *WantManager) CancelWants(ctx context.Context, ks []*cid.Cid, peers []peer.ID, ses uint64) { pm.addEntries(context.Background(), ks, peers, true, ses) } type wantSet struct { entries []*bsmsg.Entry targets []peer.ID from uint64 } func (pm *WantManager) addEntries(ctx context.Context, ks []*cid.Cid, targets []peer.ID, cancel bool, ses uint64) { var entries []*bsmsg.Entry for i, k := range ks { entries = append(entries, &bsmsg.Entry{ Cancel: cancel, Entry: wantlist.NewRefEntry(k, kMaxPriority-i), }) } select { case pm.incoming <- &wantSet{entries: entries, targets: targets, from: ses}: case <-pm.ctx.Done(): case <-ctx.Done(): } } func (pm *WantManager) ConnectedPeers() []peer.ID { resp := make(chan []peer.ID) pm.peerReqs <- resp return <-resp } func (pm *WantManager) SendBlock(ctx context.Context, env *engine.Envelope) { // Blocks need to be sent synchronously to maintain proper backpressure // throughout the network stack defer env.Sent() pm.sentHistogram.Observe(float64(len(env.Block.RawData()))) msg := bsmsg.New(false) msg.AddBlock(env.Block) log.Infof("Sending block %s to %s", env.Block, env.Peer) err := pm.network.SendMessage(ctx, env.Peer, msg) if err != nil { log.Infof("sendblock error: %s", err) } } func (pm *WantManager) startPeerHandler(p peer.ID) *msgQueue { mq, ok := pm.peers[p] if ok { mq.refcnt++ return nil } mq = pm.newMsgQueue(p) // new peer, we will want to give them our full wantlist fullwantlist := bsmsg.New(true) for _, e := range pm.bcwl.Entries() { for k := range e.SesTrk { mq.wl.AddEntry(e, k) } fullwantlist.AddEntry(e.Cid, e.Priority) } mq.out = fullwantlist mq.work <- struct{}{} pm.peers[p] = mq go mq.runQueue(pm.ctx) return mq } func (pm *WantManager) stopPeerHandler(p peer.ID) { pq, ok := pm.peers[p] if !ok { // TODO: log error? return } pq.refcnt-- if pq.refcnt > 0 { return } close(pq.done) delete(pm.peers, p) } func (mq *msgQueue) runQueue(ctx context.Context) { defer func() { if mq.sender != nil { mq.sender.Close() } }() for { select { case <-mq.work: // there is work to be done mq.doWork(ctx) case <-mq.done: return case <-ctx.Done(): return } } } func (mq *msgQueue) doWork(ctx context.Context) { // grab outgoing message mq.outlk.Lock() wlm := mq.out if wlm == nil || wlm.Empty() { mq.outlk.Unlock() return } mq.out = nil mq.outlk.Unlock() // NB: only open a stream if we actually have data to send if mq.sender == nil { err := mq.openSender(ctx) if err != nil { log.Infof("cant open message sender to peer %s: %s", mq.p, err) // TODO: cant connect, what now? return } } // send wantlist updates for { // try to send this message until we fail. err := mq.sender.SendMsg(ctx, wlm) if err == nil { return } log.Infof("bitswap send error: %s", err) mq.sender.Close() mq.sender = nil select { case <-mq.done: return case <-ctx.Done(): return case <-time.After(time.Millisecond * 100): // wait 100ms in case disconnect notifications are still propogating log.Warning("SendMsg errored but neither 'done' nor context.Done() were set") } err = mq.openSender(ctx) if err != nil { log.Errorf("couldnt open sender again after SendMsg(%s) failed: %s", mq.p, err) // TODO(why): what do we do now? // I think the *right* answer is to probably put the message we're // trying to send back, and then return to waiting for new work or // a disconnect. return } // TODO: Is this the same instance for the remote peer? // If its not, we should resend our entire wantlist to them /* if mq.sender.InstanceID() != mq.lastSeenInstanceID { wlm = mq.getFullWantlistMessage() } */ } } func (mq *msgQueue) openSender(ctx context.Context) error { // allow ten minutes for connections this includes looking them up in the // dht dialing them, and handshaking conctx, cancel := context.WithTimeout(ctx, time.Minute*10) defer cancel() err := mq.network.ConnectTo(conctx, mq.p) if err != nil { return err } nsender, err := mq.network.NewMessageSender(ctx, mq.p) if err != nil { return err } mq.sender = nsender return nil } func (pm *WantManager) Connected(p peer.ID) { select { case pm.connectEvent <- peerStatus{peer: p, connect: true}: case <-pm.ctx.Done(): } } func (pm *WantManager) Disconnected(p peer.ID) { select { case pm.connectEvent <- peerStatus{peer: p, connect: false}: case <-pm.ctx.Done(): } } // TODO: use goprocess here once i trust it func (pm *WantManager) Run() { // NOTE: Do not open any streams or connections from anywhere in this // event loop. Really, just don't do anything likely to block. for { select { case ws := <-pm.incoming: // is this a broadcast or not? brdc := len(ws.targets) == 0 // add changes to our wantlist for _, e := range ws.entries { if e.Cancel { if brdc { pm.bcwl.Remove(e.Cid, ws.from) } if pm.wl.Remove(e.Cid, ws.from) { pm.wantlistGauge.Dec() } } else { if brdc { pm.bcwl.AddEntry(e.Entry, ws.from) } if pm.wl.AddEntry(e.Entry, ws.from) { pm.wantlistGauge.Inc() } } } // broadcast those wantlist changes if len(ws.targets) == 0 { for _, p := range pm.peers { p.addMessage(ws.entries, ws.from) } } else { for _, t := range ws.targets { p, ok := pm.peers[t] if !ok { log.Warning("tried sending wantlist change to non-partner peer") continue } p.addMessage(ws.entries, ws.from) } } case p := <-pm.connectEvent: if p.connect { pm.startPeerHandler(p.peer) } else { pm.stopPeerHandler(p.peer) } case req := <-pm.peerReqs: var peers []peer.ID for p := range pm.peers { peers = append(peers, p) } req <- peers case <-pm.ctx.Done(): return } } } func (wm *WantManager) newMsgQueue(p peer.ID) *msgQueue { return &msgQueue{ done: make(chan struct{}), work: make(chan struct{}, 1), wl: wantlist.NewThreadSafe(), network: wm.network, p: p, refcnt: 1, } } func (mq *msgQueue) addMessage(entries []*bsmsg.Entry, ses uint64) { var work bool mq.outlk.Lock() defer func() { mq.outlk.Unlock() if !work { return } select { case mq.work <- struct{}{}: default: } }() // if we have no message held allocate a new one if mq.out == nil { mq.out = bsmsg.New(false) } // TODO: add a msg.Combine(...) method // otherwise, combine the one we are holding with the // one passed in for _, e := range entries { if e.Cancel { if mq.wl.Remove(e.Cid, ses) { work = true mq.out.Cancel(e.Cid) } } else { if mq.wl.Add(e.Cid, e.Priority, ses) { work = true mq.out.AddEntry(e.Cid, e.Priority) } } } }