package bitswap import ( "context" "time" notifications "github.com/ipfs/go-ipfs/exchange/bitswap/notifications" logging "gx/ipfs/QmSpJByNKFX1sCsHBEp3R73FL4NF6FnQTEGyNAXHm2GS52/go-log" lru "gx/ipfs/QmVYxfoJQiZijTgPNHCHgHELvQpbsJNTg6Crmc3dQkj3yy/golang-lru" loggables "gx/ipfs/QmVesPmqbPp7xRGyY96tnBwzDtVV1nqv4SCVxo5zCqKyH8/go-libp2p-loggables" blocks "gx/ipfs/QmXxGS5QsUxpR3iqL5DjmsYPHR1Yz74siRQ4ChJqWFosMh/go-block-format" cid "gx/ipfs/Qma4RJSuh7mMeJQYCqMbKzekn6EwBo7HEs5AQYjVRMQATB/go-cid" peer "gx/ipfs/QmdS9KpbDyPrieswibZhkod1oXqRwZJrUPzxCofAMWpFGq/go-libp2p-peer" ) const activeWantsLimit = 16 // Session holds state for an individual bitswap transfer operation. // This allows bitswap to make smarter decisions about who to send wantlist // info to, and who to request blocks from type Session struct { ctx context.Context tofetch *cidQueue activePeers map[peer.ID]struct{} activePeersArr []peer.ID bs *Bitswap incoming chan blkRecv newReqs chan []*cid.Cid cancelKeys chan []*cid.Cid interestReqs chan interestReq interest *lru.Cache liveWants map[string]time.Time tick *time.Timer baseTickDelay time.Duration latTotal time.Duration fetchcnt int notif notifications.PubSub uuid logging.Loggable id uint64 } // NewSession creates a new bitswap session whose lifetime is bounded by the // given context func (bs *Bitswap) NewSession(ctx context.Context) *Session { s := &Session{ activePeers: make(map[peer.ID]struct{}), liveWants: make(map[string]time.Time), newReqs: make(chan []*cid.Cid), cancelKeys: make(chan []*cid.Cid), tofetch: newCidQueue(), interestReqs: make(chan interestReq), ctx: ctx, bs: bs, incoming: make(chan blkRecv), notif: notifications.New(), uuid: loggables.Uuid("GetBlockRequest"), baseTickDelay: time.Millisecond * 500, id: bs.getNextSessionID(), } cache, _ := lru.New(2048) s.interest = cache bs.sessLk.Lock() bs.sessions = append(bs.sessions, s) bs.sessLk.Unlock() go s.run(ctx) return s } func (bs *Bitswap) removeSession(s *Session) { bs.sessLk.Lock() defer bs.sessLk.Unlock() for i := 0; i < len(bs.sessions); i++ { if bs.sessions[i] == s { bs.sessions[i] = bs.sessions[len(bs.sessions)-1] bs.sessions = bs.sessions[:len(bs.sessions)-1] return } } } type blkRecv struct { from peer.ID blk blocks.Block } func (s *Session) receiveBlockFrom(from peer.ID, blk blocks.Block) { select { case s.incoming <- blkRecv{from: from, blk: blk}: case <-s.ctx.Done(): } } type interestReq struct { c *cid.Cid resp chan bool } // TODO: PERF: this is using a channel to guard a map access against race // conditions. This is definitely much slower than a mutex, though its unclear // if it will actually induce any noticeable slowness. This is implemented this // way to avoid adding a more complex set of mutexes around the liveWants map. // note that in the average case (where this session *is* interested in the // block we received) this function will not be called, as the cid will likely // still be in the interest cache. func (s *Session) isLiveWant(c *cid.Cid) bool { resp := make(chan bool) s.interestReqs <- interestReq{ c: c, resp: resp, } select { case want := <-resp: return want case <-s.ctx.Done(): return false } } func (s *Session) interestedIn(c *cid.Cid) bool { return s.interest.Contains(c.KeyString()) || s.isLiveWant(c) } const provSearchDelay = time.Second * 10 func (s *Session) addActivePeer(p peer.ID) { if _, ok := s.activePeers[p]; !ok { s.activePeers[p] = struct{}{} s.activePeersArr = append(s.activePeersArr, p) } } func (s *Session) resetTick() { if s.latTotal == 0 { s.tick.Reset(provSearchDelay) } else { avLat := s.latTotal / time.Duration(s.fetchcnt) s.tick.Reset(s.baseTickDelay + (3 * avLat)) } } func (s *Session) run(ctx context.Context) { s.tick = time.NewTimer(provSearchDelay) newpeers := make(chan peer.ID, 16) for { select { case blk := <-s.incoming: s.tick.Stop() s.addActivePeer(blk.from) s.receiveBlock(ctx, blk.blk) s.resetTick() case keys := <-s.newReqs: for _, k := range keys { s.interest.Add(k.KeyString(), nil) } if len(s.liveWants) < activeWantsLimit { toadd := activeWantsLimit - len(s.liveWants) if toadd > len(keys) { toadd = len(keys) } now := keys[:toadd] keys = keys[toadd:] s.wantBlocks(ctx, now) } for _, k := range keys { s.tofetch.Push(k) } case keys := <-s.cancelKeys: s.cancel(keys) case <-s.tick.C: var live []*cid.Cid for c := range s.liveWants { cs, _ := cid.Cast([]byte(c)) live = append(live, cs) s.liveWants[c] = time.Now() } // Broadcast these keys to everyone we're connected to s.bs.wm.WantBlocks(ctx, live, nil, s.id) if len(live) > 0 { go func(k *cid.Cid) { // TODO: have a task queue setup for this to: // - rate limit // - manage timeouts // - ensure two 'findprovs' calls for the same block don't run concurrently // - share peers between sessions based on interest set for p := range s.bs.network.FindProvidersAsync(ctx, k, 10) { newpeers <- p } }(live[0]) } s.resetTick() case p := <-newpeers: s.addActivePeer(p) case lwchk := <-s.interestReqs: lwchk.resp <- s.cidIsWanted(lwchk.c) case <-ctx.Done(): s.tick.Stop() s.bs.removeSession(s) return } } } func (s *Session) cidIsWanted(c *cid.Cid) bool { _, ok := s.liveWants[c.KeyString()] if !ok { ok = s.tofetch.Has(c) } return ok } func (s *Session) receiveBlock(ctx context.Context, blk blocks.Block) { c := blk.Cid() if s.cidIsWanted(c) { ks := c.KeyString() tval, ok := s.liveWants[ks] if ok { s.latTotal += time.Since(tval) delete(s.liveWants, ks) } else { s.tofetch.Remove(c) } s.fetchcnt++ s.notif.Publish(blk) if next := s.tofetch.Pop(); next != nil { s.wantBlocks(ctx, []*cid.Cid{next}) } } } func (s *Session) wantBlocks(ctx context.Context, ks []*cid.Cid) { for _, c := range ks { s.liveWants[c.KeyString()] = time.Now() } s.bs.wm.WantBlocks(ctx, ks, s.activePeersArr, s.id) } func (s *Session) cancel(keys []*cid.Cid) { for _, c := range keys { s.tofetch.Remove(c) } } func (s *Session) cancelWants(keys []*cid.Cid) { s.cancelKeys <- keys } func (s *Session) fetch(ctx context.Context, keys []*cid.Cid) { select { case s.newReqs <- keys: case <-ctx.Done(): } } // GetBlocks fetches a set of blocks within the context of this session and // returns a channel that found blocks will be returned on. No order is // guaranteed on the returned blocks. func (s *Session) GetBlocks(ctx context.Context, keys []*cid.Cid) (<-chan blocks.Block, error) { ctx = logging.ContextWithLoggable(ctx, s.uuid) return getBlocksImpl(ctx, keys, s.notif, s.fetch, s.cancelWants) } // GetBlock fetches a single block func (s *Session) GetBlock(parent context.Context, k *cid.Cid) (blocks.Block, error) { return getBlock(parent, k, s.GetBlocks) } type cidQueue struct { elems []*cid.Cid eset *cid.Set } func newCidQueue() *cidQueue { return &cidQueue{eset: cid.NewSet()} } func (cq *cidQueue) Pop() *cid.Cid { for { if len(cq.elems) == 0 { return nil } out := cq.elems[0] cq.elems = cq.elems[1:] if cq.eset.Has(out) { cq.eset.Remove(out) return out } } } func (cq *cidQueue) Push(c *cid.Cid) { if cq.eset.Visit(c) { cq.elems = append(cq.elems, c) } } func (cq *cidQueue) Remove(c *cid.Cid) { cq.eset.Remove(c) } func (cq *cidQueue) Has(c *cid.Cid) bool { return cq.eset.Has(c) } func (cq *cidQueue) Len() int { return cq.eset.Len() }