package files import ( "io" "os" fp "path/filepath" "sort" "syscall" ) type sortFIByName []os.FileInfo func (es sortFIByName) Len() int { return len(es) } func (es sortFIByName) Swap(i, j int) { es[i], es[j] = es[j], es[i] } func (es sortFIByName) Less(i, j int) bool { return es[i].Name() < es[j].Name() } // serialFile implements File, and reads from a path on the OS filesystem. // No more than one file will be opened at a time (directories will advance // to the next file when NextFile() is called). type serialFile struct { name string path string files []os.FileInfo stat os.FileInfo current *os.File } func NewSerialFile(name, path string, stat os.FileInfo) (File, error) { if stat.Mode()&os.ModeSymlink != 0 { target, err := os.Readlink(path) if err != nil { return nil, err } return NewLinkFile("", path, target, stat), nil } file, err := os.Open(path) if err != nil { return nil, err } return newSerialFile(name, path, file, stat) } func newSerialFile(name, path string, file *os.File, stat os.FileInfo) (File, error) { // for non-directories, return a ReaderFile if !stat.IsDir() { return &ReaderFile{name, path, file, stat}, nil } // for directories, stat all of the contents first, so we know what files to // open when NextFile() is called contents, err := file.Readdir(0) if err != nil { return nil, err } // we no longer need our root directory file (we already statted the contents), // so close it if err := file.Close(); err != nil { return nil, err } // make sure contents are sorted so -- repeatably -- we get the same inputs. sort.Sort(sortFIByName(contents)) return &serialFile{name, path, contents, stat, nil}, nil } func (f *serialFile) IsDirectory() bool { // non-directories get created as a ReaderFile, so serialFiles should only // represent directories return true } func (f *serialFile) NextFile() (File, error) { // if a file was opened previously, close it err := f.Close() if err != nil { return nil, err } // if there aren't any files left in the root directory, we're done if len(f.files) == 0 { return nil, io.EOF } stat := f.files[0] f.files = f.files[1:] // open the next file fileName := fp.Join(f.name, stat.Name()) filePath := fp.Join(f.path, stat.Name()) st, err := os.Lstat(filePath) if err != nil { return nil, err } if st.Mode()&os.ModeSymlink != 0 { f.current = nil target, err := os.Readlink(filePath) if err != nil { return nil, err } return NewLinkFile(fileName, filePath, target, st), nil } file, err := os.Open(filePath) if err != nil { return nil, err } f.current = file // recursively call the constructor on the next file // if it's a regular file, we will open it as a ReaderFile // if it's a directory, files in it will be opened serially return newSerialFile(fileName, filePath, file, stat) } func (f *serialFile) FileName() string { return f.name } func (f *serialFile) FullPath() string { return f.path } func (f *serialFile) Read(p []byte) (int, error) { return 0, ErrNotReader } func (f *serialFile) Close() error { // close the current file if there is one if f.current != nil { err := f.current.Close() // ignore EINVAL error, the file might have already been closed if err != nil && err != syscall.EINVAL { return err } } return nil } func (f *serialFile) Stat() os.FileInfo { return f.stat } func (f *serialFile) Size() (int64, error) { if !f.stat.IsDir() { return f.stat.Size(), nil } var du int64 err := fp.Walk(f.FileName(), func(p string, fi os.FileInfo, err error) error { if fi != nil && fi.Mode()&(os.ModeSymlink|os.ModeNamedPipe) == 0 { du += fi.Size() } return nil }) return du, err }