command.go 4.01 KB
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package commands

import (
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	"errors"
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	"fmt"
	"strings"
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)

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// Function is the type of function that Commands use.
// It reads from the Request, and writes results to the Response.
type Function func(*Request, *Response)

// Command is a runnable command, with input arguments and options (flags).
// It can also have subcommands, to group units of work into sets.
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type Command struct {
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	Help    string
	Options []Option

	run         Function
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	subcommands map[string]*Command
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}

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// ErrNotCallable signals a command that cannot be called.
var ErrNotCallable = errors.New("This command can't be called directly. Try one of its subcommands.")
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// Register adds a subcommand
func (c *Command) Register(id string, sub *Command) error {
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	if c.subcommands == nil {
		c.subcommands = make(map[string]*Command)
	}

	// check for duplicate option names (only checks downwards)
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	if err := checkOptionClashes(globalCommand, c, sub); err != nil {
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		return err
	}

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	if _, found := c.subcommands[id]; found {
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		return fmt.Errorf("There is already a subcommand registered with id '%s'", id)
	}

	c.subcommands[id] = sub
	return nil
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}

// Call invokes the command at the given subcommand path
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func (c *Command) Call(req *Request) *Response {
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	res := &Response{req: req}

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	cmds, err := c.Resolve(req.path)
	if err != nil {
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		res.SetError(err, ErrClient)
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		return res
	}
	cmd := cmds[len(cmds)-1]
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	if cmd.run == nil {
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		res.SetError(ErrNotCallable, ErrClient)
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		return res
	}
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	options, err := c.GetOptions(req.path)
	if err != nil {
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		res.SetError(err, ErrClient)
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		return res
	}
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	err = req.convertOptions(options)
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	if err != nil {
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		res.SetError(err, ErrClient)
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		return res
	}
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	cmd.run(req, res)
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	return res
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}

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// Resolve gets the subcommands at the given path
func (c *Command) Resolve(path []string) ([]*Command, error) {
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	cmds := make([]*Command, len(path)+1)
	cmds[0] = c
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	cmd := c
	for i, name := range path {
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		cmd = cmd.Subcommand(name)
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		if cmd == nil {
			pathS := strings.Join(path[0:i], "/")
			return nil, fmt.Errorf("Undefined command: '%s'", pathS)
		}
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		cmds[i+1] = cmd
	}
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	return cmds, nil
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}

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// Get resolves and returns the Command addressed by path
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func (c *Command) Get(path []string) (*Command, error) {
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	cmds, err := c.Resolve(path)
	if err != nil {
		return nil, err
	}
	return cmds[len(cmds)-1], nil
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}

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// GetOptions gets the options in the given path of commands
func (c *Command) GetOptions(path []string) (map[string]Option, error) {
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	options := make([]Option, len(c.Options))
	copy(options, c.Options)
	options = append(options, globalOptions...)

	cmds, err := c.Resolve(path)
	if err != nil {
		return nil, err
	}
	for _, cmd := range cmds {
		options = append(options, cmd.Options...)
	}

	optionsMap := make(map[string]Option)
	for _, opt := range options {
		for _, name := range opt.Names {
			optionsMap[name] = opt
		}
	}

	return optionsMap, nil
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}

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// Subcommand returns the subcommand with the given id
func (c *Command) Subcommand(id string) *Command {
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	return c.subcommands[id]
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}
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// AddOptionNames returns a map of all command options names, and the command
// they belong to. Will error if names clash in the command hierarchy.
func AddOptionNames(c *Command, names map[string]*Command) error {

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	for _, opt := range c.Options {
		for _, name := range opt.Names {
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			if c2, found := names[name]; found {

				// option can be reused in same command, but more often than not
				// the clash will be across commands so error out with that, as
				// commands tell us where the problem is
				errstr := "Option name ('%s') used multiple times (%v, %v)"
				return fmt.Errorf(errstr, c2, c)
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			}
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			// mark the name as in use
			names[name] = c
		}
	}

	// for every subcommand, recurse
	for _, c2 := range c.subcommands {
		if err := AddOptionNames(c2, names); err != nil {
			return err
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		}
	}

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	return nil
}

// checkOptionClashes checks all command option names for clashes
func checkOptionClashes(cmds ...*Command) error {
	names := map[string]*Command{}

	for _, c := range cmds {
		if err := AddOptionNames(c, names); err != nil {
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			return err
		}
	}

	return nil
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}