- 23 Mar, 2020 1 commit
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hannahhoward authored
Remove all code references to a "bridge", consolodate test utils
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- 20 Mar, 2020 1 commit
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hannahhoward authored
Remove the encode and decode on ipldbridge as part of ramp up to removing entirely Also move selector encode/decode to within protobuf encoding
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- 11 Nov, 2019 2 commits
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hannahhoward authored
To reduce future import cycles, and expose more types properly, move the root package to an interface/types file and move the main implementation into /impl. This also exposes an interface other implementers can replace.
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hannahhoward authored
return a boolean instead of an error if an extention is found on a message
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- 08 Nov, 2019 1 commit
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hannahhoward authored
Per https://github.com/ipld/specs/pull/205, metadata is now an extension, and further extensions will be added soon
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- 23 Jul, 2019 1 commit
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hannahhoward authored
Adds callbacks to manage connections, also removes network receiver methods from public graphsync interface, and updates libp2p to handle go-libp2p-core refactor
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- 20 Jul, 2019 1 commit
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hannahhoward authored
Updates IPLD Bridge to use latest go-ipld-prime and runs and actual round trip test using GraphSync, go-ipld-prime, and real selectors
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- 19 Apr, 2019 3 commits
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hannahhoward authored
Convert GraphSyncRequest and GraphSyncResponse to structs, track by value, pass directly into add methods on GraphSyncMessage
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hannahhoward authored
Create a manager for outgoing requests
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hannahhoward authored
Create a message queue to pool messages for a single peer and send them
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- 07 Mar, 2019 1 commit
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hannahhoward authored
Update to finalized protobuf format. Also remove deprecated selector interface which is out of date
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- 06 Feb, 2019 3 commits
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hannahhoward authored
Add ToNet and FromNet functions that read/write to an io stream for use in network. Also type response codes
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hannahhoward authored
Use a Cid as a root instead of a node, so that only one round trip is neccesary
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hannahhoward authored
Initial implementation of graph sync messages including protobuf struct and serialization/deserialization fix #2 fix #3
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