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dms3
go-unixfs
Commits
90d654d5
Commit
90d654d5
authored
Jan 13, 2015
by
Juan Batiz-Benet
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p2p/net/swarm cleaned up dial sync
parent
fcece3e3
Changes
2
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2 changed files
with
105 additions
and
32 deletions
+105
-32
p2p/net/swarm/swarm.go
p2p/net/swarm/swarm.go
+1
-7
p2p/net/swarm/swarm_dial.go
p2p/net/swarm/swarm_dial.go
+104
-25
No files found.
p2p/net/swarm/swarm.go
View file @
90d654d5
...
...
@@ -4,7 +4,6 @@ package swarm
import
(
"fmt"
"sync"
inet
"github.com/jbenet/go-ipfs/p2p/net"
addrutil
"github.com/jbenet/go-ipfs/p2p/net/swarm/addr"
...
...
@@ -33,11 +32,7 @@ type Swarm struct {
local
peer
.
ID
peers
peer
.
Peerstore
connh
ConnHandler
// dialing is a channel for the current peers being dialed.
// this way, we dont kick off N dials simultaneously.
dialing
map
[
peer
.
ID
]
chan
struct
{}
dialingmu
sync
.
Mutex
dsync
dialsync
cg
ctxgroup
.
ContextGroup
}
...
...
@@ -59,7 +54,6 @@ func NewSwarm(ctx context.Context, listenAddrs []ma.Multiaddr,
local
:
local
,
peers
:
peers
,
cg
:
ctxgroup
.
WithContext
(
ctx
),
dialing
:
map
[
peer
.
ID
]
chan
struct
{}{},
}
// configure Swarm
...
...
p2p/net/swarm/swarm_dial.go
View file @
90d654d5
...
...
@@ -3,6 +3,7 @@ package swarm
import
(
"errors"
"fmt"
"sync"
conn
"github.com/jbenet/go-ipfs/p2p/net/conn"
addrutil
"github.com/jbenet/go-ipfs/p2p/net/swarm/addr"
...
...
@@ -13,6 +14,77 @@ import (
ma
"github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr"
)
// dialsync is a small object that helps manage ongoing dials.
// this way, if we receive many simultaneous dial requests, one
// can do its thing, while the rest wait.
//
// this interface is so would-be dialers can just:
//
// for {
// c := findConnectionToPeer(peer)
// if c != nil {
// return c
// }
//
// // ok, no connections. should we dial?
// if ok, wait := dialsync.Lock(peer); !ok {
// <-wait // can optionally wait
// continue
// }
// defer dialsync.Unlock(peer)
//
// c := actuallyDial(peer)
// return c
// }
//
type
dialsync
struct
{
// ongoing is a map of tickets for the current peers being dialed.
// this way, we dont kick off N dials simultaneously.
ongoing
map
[
peer
.
ID
]
chan
struct
{}
lock
sync
.
Mutex
}
// Lock governs the beginning of a dial attempt.
// If there are no ongoing dials, it returns true, and the client is now
// scheduled to dial. Every other goroutine that calls startDial -- with
//the same dst -- will block until client is done. The client MUST call
// ds.Unlock(p) when it is done, to unblock the other callers.
// The client is not reponsible for achieving a successful dial, only for
// reporting the end of the attempt (calling ds.Unlock(p)).
//
// see the example below `dialsync`
func
(
ds
*
dialsync
)
Lock
(
dst
peer
.
ID
)
(
bool
,
chan
struct
{})
{
ds
.
lock
.
Lock
()
if
ds
.
ongoing
==
nil
{
// init if not ready
ds
.
ongoing
=
make
(
map
[
peer
.
ID
]
chan
struct
{})
}
wait
,
found
:=
ds
.
ongoing
[
dst
]
if
!
found
{
ds
.
ongoing
[
dst
]
=
make
(
chan
struct
{})
}
ds
.
lock
.
Unlock
()
if
found
{
return
false
,
wait
}
// ok! you're signed up to dial!
return
true
,
nil
}
// Unlock releases waiters to a dial attempt. see Lock.
// if Unlock(p) is called without calling Lock(p) first, Unlock panics.
func
(
ds
*
dialsync
)
Unlock
(
dst
peer
.
ID
)
{
ds
.
lock
.
Lock
()
wait
,
found
:=
ds
.
ongoing
[
dst
]
if
!
found
{
panic
(
"called dialDone with no ongoing dials to peer: "
+
dst
.
Pretty
())
}
delete
(
ds
.
ongoing
,
dst
)
// remove ongoing dial
close
(
wait
)
// release everyone else
ds
.
lock
.
Unlock
()
}
// Dial connects to a peer.
//
// The idea is that the client of Swarm does not need to know what network
...
...
@@ -20,46 +92,53 @@ import (
// This allows us to use various transport protocols, do NAT traversal/relay,
// etc. to achive connection.
func
(
s
*
Swarm
)
Dial
(
ctx
context
.
Context
,
p
peer
.
ID
)
(
*
Conn
,
error
)
{
if
p
==
s
.
local
{
return
nil
,
errors
.
New
(
"Attempted connection to self!"
)
}
for
{
// this loop is here because dials take time, and we should not be dialing
// the same peer concurrently (silly waste). Additonally, it's structured
// to check s.ConnectionsToPeer(p) _first_, and _between_ attempts because we
// may have received an incoming connection! if so, we no longer must dial.
//
// dial attempts. we may be doing the dialing. if not, we wait.
attempts
:=
3
var
err
error
var
conn
*
Conn
for
i
:=
0
;
i
<
attempts
;
i
++
{
// check if we already have an open connection first
cs
:=
s
.
ConnectionsToPeer
(
p
)
for
_
,
c
:
=
range
cs
{
if
c
!=
nil
{
// dump out the first one we find
return
c
,
nil
for
_
,
c
onn
=
range
cs
{
if
c
onn
!=
nil
{
// dump out the first one we find
. (TODO pick better)
return
c
onn
,
nil
}
}
// check if there's an ongoing dial to this peer
s
.
dialingmu
.
Lock
()
dialDone
,
found
:=
s
.
dialing
[
p
]
if
!
found
{
// if not, set one up.
dialDone
=
make
(
chan
struct
{})
s
.
dialing
[
p
]
=
dialDone
}
s
.
dialingmu
.
Unlock
()
if
found
{
if
ok
,
wait
:=
s
.
dsync
.
Lock
(
p
);
!
ok
{
select
{
case
<-
dialDone
:
// wait for that dial to finish.
continue
// and see if it worked (loop)
. it may not have
.
case
<-
ctx
.
Done
()
:
case
<-
wait
:
// wait for that dial to finish.
continue
// and see if it worked (loop)
, OR we got an incoming dial
.
case
<-
ctx
.
Done
()
:
// or we may have to bail...
return
nil
,
ctx
.
Err
()
}
}
// else, we're the ones dialing for others.
defer
func
()
{
s
.
dialingmu
.
Lock
()
delete
(
s
.
dialing
,
p
)
close
(
dialDone
)
s
.
dialingmu
.
Unlock
()
}()
break
// ok, we have been charged to dial! let's do it.
conn
,
err
=
s
.
dial
(
ctx
,
p
)
s
.
dsync
.
Unlock
(
p
)
if
err
!=
nil
{
continue
// ok, we failed. try again. (if loop is done, our error is output)
}
return
conn
,
nil
}
return
nil
,
err
}
// dial is the actual swarm's dial logic, gated by Dial.
func
(
s
*
Swarm
)
dial
(
ctx
context
.
Context
,
p
peer
.
ID
)
(
*
Conn
,
error
)
{
if
p
==
s
.
local
{
return
nil
,
errors
.
New
(
"Attempted connection to self!"
)
}
sk
:=
s
.
peers
.
PrivKey
(
s
.
local
)
...
...
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