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Eric Myhre authored
Hopefully to become final. I'm going to try to copy the contents out to the root dir to become the new interfaces at the end of this. I copied most of the node.go file and it's probably best to read that as a diff from the live one. Mostly, it adds the NodeStyle type and the documentation around that. The nodebuilder.go file still devolved into some commentstorms and incomplete parts, but is probably honing in on minimally-unsatisfying compromises. I used a couple symlinks to "copy" the types for Path, etc, from the live main package, just to get more things compiling together. Those features aren't showing any cracks and aren't up for review due to any transitive interactions that are in question, so, this treatment is sufficient to move things along. Links aren't present in the package yet. I may or may not do some reconsiderations on those to match the "style" naming pattern, as the 'nodestyle' research package already briefly probed; or, it might be out of scope and something for later (if at all). This is a presently a compile error until I handle it one way or the other. The long-story-made-short of the remaining commentstorm is: handling map keys generically just absolutely sucks. There is basically no way to do it without massive allocation penalties for boxing. Any and all alternative tradeoffs I can think of are baroque and not pleasing. I'm still hoping for another idea to strike, but at this point it's looking like it's time to bite some bullet (any bullet) and move on. Signed-off-by: Eric Myhre <hash@exultant.us>
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