1. 21 Mar, 2019 1 commit
    • Eric Myhre's avatar
      Iterator refactor: entry-based, for map and list. · b84e99cd
      Eric Myhre authored
      We now have both MapIterator and ListIterator interfaces.
      Both return key-value (or index-value) pairs, rather than just keys.
      
      List iterators may seem a tad redundant: you just loop over the length,
      right?  Well, sure.  But there's one place a list iterator shines:
      selecting only a subset of elements.  And indeed, we'll be doing
      exactly that in the traversal/selector package; therefore, we
      definitely need list iterators.
      
      We might want keys-only iterators again in the future, but at present,
      I'm deferring that.  It's definitely true that we should have iterators
      returning values as a core feature, since they're likely to be more
      efficiently supportable than "random" access (especially when we get to
      some Advanced Layout data systems), so we'll implement those first.
      
      Additionally, note that MapIterator now returns a Node for the key.
      This is to account for that fact that when using the schema system and
      typed nodes, map keys can be more *specific* types.  Such nodes are
      still required to be kind==ReprKind_String, but string might not be
      their *preferred* native format (think: tuples with serialized to be
      delimiter-separated strings); we need to account for that.
      (MapBuilder.Insert method already takes a Node parameter for similar
      reasons: so it can take *typed* nodes.  Node.TraverseField accepting
      a plain string is the oddball out here, and should be rectified.)
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      b84e99cd
  2. 19 Mar, 2019 1 commit
    • Eric Myhre's avatar
      Naming: ReprKind. · fe099392
      Eric Myhre authored
      Having a function called "Kind" return a "ReprKind" was inconsistent.
      
      Also, we want to introduce a "Kind" method on `typed.Node` in the future.
      
      No logical content to this change: you can safely refactor with sed.
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      fe099392
  3. 16 Mar, 2019 1 commit
    • Eric Myhre's avatar
      Dag-cbor marshal/unmarshal. · a274b2db
      Eric Myhre authored
      We now have CIDs support!  You can create links backed by cids,
      and marshal them with dag-cbor; and you can unmarshal cbor data
      with dag-cbor and expect things with the CID link tag to be parsed
      into CIDs and exposed as IPLD Links.  Yay!
      
      (Dag-json is lagging.  The parse for those links is... more involved.
      When supported, it'll similarly have its own unmarshal and marshal
      just like the ones this diff introduces for dag-cbor.)
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      a274b2db
  4. 21 Feb, 2019 1 commit
    • Eric Myhre's avatar
      New marshal implementation! Generic. Woo! · f150a81b
      Eric Myhre authored
      We have both generic marshal and unmarshal -- they should work for any
      current or future ipld.Node implementation, and for any encoding
      mechanism that can be bridged to via refmt tokens.
      
      Tests are also updated to use builders rather than the ancient
      "mutable node" nonsense, which removes... I think nearly the last
      incident of that stuff; maybe we can remove it entirely soon.
      
      As when we moved the unmarshal code into its generic form, most of
      this code already existed and needed minor modification.  Git even
      correctly detects it as a rename this time since the diff is so small.
      And as when we moved the unmarshal code, now we also remove the
      whole PushTokens interface; we've gotten to something better now.
      
      Finally we're getting to the point we can look at wiring these up
      together with all the multicodec glue and get link loading wizardry
      at full voltage.  Yesss.  Sooon.
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      f150a81b
  5. 20 Feb, 2019 1 commit
    • Eric Myhre's avatar
      New unmarshal implementation! Generic. Woo! · be01e1e5
      Eric Myhre authored
      This unmarshal works for any NodeBuilder implementation, tada!
      
      Old ipldfree.Node-specific unmarshal dropped... as well as that entire
      system of interfaces.  They were first-pass stuff, and I think now it's
      pretty clear that it was barking up the wrong tree, and we've got better
      ideas to go with now instead.  (Also, as is probably obvious from a skim,
      the old code flipped pretty clearly into the new code.)
      
      Turns out refmt tokens aren't a very relevant interface in IPLD.
      I'm still using them... internally, to wire up the CBOR and JSON
      parsers without writing those again.  But the rest of IPLD is more
      like a full-on and principled alternative to refmt/obj and all its
      reflection code, and that's... pretty great.
      
      Earlier, I had a suspicion that we would want more interfaces for token
      handling on each Node implementation directly, and in particular I
      suspected we might use those token-based interfaces for doing transcription
      features that flip data from one concrete Node implementation into another.
      (That's why we had this ipldfree.Node-specialized impl in the first place.)
      **This turns out to have been wrong!**  Instead, now that we have the
      ipld.NodeBuilder interface standard, that turns out to be much better suited
      to solving the same needs, and it can do so:
      
      - without adding tokens to the picture (simpler),
      
      - without requiring tokenization-based interfaces be implemented per
      concrete ipld.Node implementation (OH so much simpler),
      
      - and arguably NodeBuilder is even doing it *better* because it doesn't
      need to force linearization (and while usually that doesn't matter... one
      can perhaps imagine it coming up if we wanted to do a data transcription
      in memory into a Node implementation which has an orderings requirement).
      
      So yeah, this is a nice thing to have been wrong about.  Much simpler now.
      
      Old ipldfree.Node-specialized 'PushTokens' is still around.  Not for long,
      though; it just hasn't finished being ported to the new properly generalized
      style quite yet.
      
      Note, this is not the *whole* story, still, either.  For example, still
      expect to have an ipldcbor.Node which someday has a *significantly* different
      set of marshal and unmarshal methods -- it may eschew refmt entirely,
      and take the (very) different strategy of building a skiplist over raw
      byte slices! -- that will exist *in addition* to the generic implementations
      we're doing here and now.  More on that soon.
      
      Yeah.  A lot of interfaces to get lined up, here.  Some of them tug in such
      different directions that picking the right ones to make it all possible
      seems roughly like solving one of the NP-hard satisfiability problems.
      (Good thing it's actually with a small enough number of choices that it's
      tractable; on the other hand, enumerating those choices isn't fast, and
      the 'verifier' function here ain't fast either, and being a "design" thing,
      it can only be evaluated on human wetware.  So yeah, an NP problem on a
      tractable domain but slow setup and slow verifier.  Sounds about right.)
      
      (uh, I'm going to write a book "Design: It's Hard: The Novel" after this.)
      
      Tests are patched enough to keep working where they are; I think it's
      possible that a reshuffle of some of them to be more closely focused on
      the marshal code rather than the node implementation packages might be
      in order, but I'm going to let that be a future issue.  (Oh, and they
      did shine a light on one quick issue about MapBuilder initialization,
      which is also now fixed.)
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      be01e1e5
  6. 05 Feb, 2019 2 commits
    • Eric Myhre's avatar
      ipld.NodeUnmarshaller func interface; 'free' impl. · 35323ff0
      Eric Myhre authored
      Hej, we can finally unmarshal things again.  Plug a cbor parser
      in from the refmt library and go go go!
      
      This doesn't use any of the mutablenode stuff because, as remarked
      upon a (quite a) few commits back, we want to replace that with
      NodeBuilder interfaces; but, furthermore, we actually don't *need*
      those interfaces for anything in an unmarshalling path (because
      I don't expect we'll seriously need to switch result Node impl
      in mid-unmarshalling stream); so.
      
      You can imagine that the cbor.Node system will have a *very* different
      implementation of this interface (and probably another method that
      doesn't match this interface at all, and is more directly byte stream
      based); but that's for later work.
      
      And tests!
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      35323ff0
    • Eric Myhre's avatar
  7. 10 Jan, 2019 1 commit
    • Eric Myhre's avatar
      Hej, we've got tokenization. · 027146d7
      Eric Myhre authored
      You could now readily rig up the ipldfree.Node implementation to a
      refmt cbor.TokenSink, for example, and go to town.  (At the moment,
      doing so is left as an exercise to the reader.  We'll make that a
      smooth built-in/one-word function at some point, but I'm not yet sure
      exactly how that should look, so it's deferred for now.)
      
      While working on this, a lot of other things are cooking on simmer:
      I'm churning repeatedly over a lot of thoughts about A) API semantics
      in general, B) how to cache CIDs of nodes, and C) how to memoize
      serializations / reduce memcopies during partial tree updates...
      And (unsurprisingly) I keep coming back to the conclusion that the API
      for dang near everything should be immutable at heart in order to
      keep things sane.  The problem is figuring out how to pursue this
      A) efficiently, B) in tandem with reasonably low-friction nativeness
      (i.e. I want autocompletion in a standard golang editor to be as useful
      as possible!), and C) given an (as yet) lack of good builder or
      mutation-applier patterns.  ipldbind was meant to be a solution to the
      majority of the B and C issues there, but that rubs smack against the
      grain of "let's be immutable" in golang >:/  So... a rock and a hard
      place, in short.
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      027146d7