1. 25 Aug, 2020 5 commits
  2. 22 Aug, 2020 4 commits
  3. 20 Aug, 2020 1 commit
  4. 19 Aug, 2020 2 commits
  5. 05 Aug, 2020 1 commit
    • Eric Myhre's avatar
      Remainder of gen for kinded union representations. · ecb4744c
      Eric Myhre authored
      The AssignNode method is now supplied; and the previous hacky shrug
      regarding switch statements with no applicable cases also had to go.
      (Turns out that the no-applicable-cases thing coincidentally worked
      for the "embedall" internal implementation mode; but didn't fly for
      the "interface" internal style, because that would end up with
      variable declarations made but not referenced.  Harrumph.)
      ecb4744c
  6. 04 Aug, 2020 5 commits
  7. 30 Jul, 2020 9 commits
  8. 27 Jul, 2020 4 commits
    • Eric Myhre's avatar
      Self-hosting gen of the schema-schema. · 24b27eae
      Eric Myhre authored
      ... With a few minor alterations.
      
      I've taken the opportunity to make a few tweaks to naming as I went.
      
      A few cases use keyed unions when they should be kinded; this is a
      significant todo.
      
      A few cases use keyed unions where the schema-schema declaration says
      they should use inline representations!  In these, I've come to believe
      the schema-schema made a mistake; we probably will update it.
      
      The overall structure, however, is not significantly diverged.
      
      The whole specification is still written in code: the 'SpawnFoo'
      placeholder methods are in heavy use.  (This might herald the beginning
      of the end, for them, though!)  (We're also still making little
      hacks to dodge the current placeholder typeinfo's lack of support
      for inline defns; but this is purely a problem of the placeholder
      typeinfo structures, and can disappear the instant we replace them.)
      
      If you run this generation, the emitted code is (aside from those
      caveats listed above) suitable for parsing schema declarations.
      
      ...!
      
      Which means... we can soon turn around and start using this to build
      up tooling which actually uses schema JSON as a config mechanism.
      Which will then bring us quite a bit closer to being able to make
      free-standing usable CLI tools for working with further codegen.
      
      There's a few other bits to go.  For starters, right now, this is
      just generating output into a demo output dir.  I've made no attempt
      in this commit to rig it up as a proper snake-eating-its-tail by
      replacing the 'SpawnFoo' methods and placeholder type info; that'll
      come in due time.  (And I think we may still have fun choices coming
      up with that, incidentally; the distinction between string type names
      and reified pointers is still looming, and we need to figure out what
      the story is for gen outputs containing their own type descriptions
      (which may touch on the same interface design choices); etc.)  I'll
      probably move somewhat cautiously with this, and only cut over after
      polishing the gen outputs some more... but it's now near in reach.
      
      The size of the generated output is also very likely to need work.
      We're looking something on the order of 1.6MB of generated output.
      (It's *highly* redundant: if you gzip it, it's 95kb.)  Mind: I've made
      *no* effort whatsoever to bring this down.  So, it's probably safe to
      assume we'll find some low-hanging fruit when we actually look into it.
      (I'm not yet sure what the bar will be for satisfaction with this:
      I regard the current number as vaguely "seems rather high", but it's
      also for a fairly sizable schema and for a lot of features provided,
      so maybe some size trades are just what we're going to face in golang.)
      
      That's it.  There will probably be some PRs to the schema-schema
      documents in the specs repo shortly.  Other than those, this should
      also be about ready to line up with and parse JSON output created
      by the other IPLD Schema DSL->JSON parsers we already have, which
      could start unlocking some really neat stuff.  🎉
      24b27eae
    • Eric Myhre's avatar
      Merge pull request #61 from ipld/moar-codegen · 8eda117b
      Eric Myhre authored
      Codegen: approaching self-host
      8eda117b
    • Eric Myhre's avatar
      Fix lookup of field symbol overrides. · c46ee644
      Eric Myhre authored
      c46ee644
    • Eric Myhre's avatar
      Tests for keyed unions; some fixes. · fa013972
      Eric Myhre authored
      fa013972
  9. 14 Jul, 2020 2 commits
  10. 09 Jul, 2020 3 commits
    • Eric Myhre's avatar
      08391195
    • Eric Myhre's avatar
      Refactor the schema.Type info to support cycles. · 47abab45
      Eric Myhre authored
      This is full of mundane plonking away at adding stars and ampersands,
      of which approximately none are interesting.
      
      (I'm particularly frustrated by this because these are all placeholder
      types, and we're getting *very* close to replacing them, as we get
      closer and closer to self-hosting... at which point all of this bonking
      about will be made totally irrelevant.  And yet to close the last mile,
      these "small" fixes are surprisingly irritating.  Ah well.)
      
      The bits that *are* interesting:
      
      - the Spawn functions for type info now take strings rather than types
      (so that they don't provoke a cycle problem for the user when
      constructing the information to describe cyclic type info);
      
      - all of the Type info structure hold a pointer to the TypeSystem, and
      use that to look up reified Type info for related types, so that their
      methods don't force the caller to do that themselves.
      
      (The TypeSystem pointer was already there, amusingly; just never before
      initialized, because it hadn't turned out to be load-bearing yet.)
      
      It also would've been possible to just change all the methods on the
      Type types to return TypeName rather than full Type info.  That would
      avoid the need to use a TypeSystem pointer.  I didn't because:
      
      Overall, this was done in such a way as to minimize the diff that
      impacts within the templates.  This was a goal because updating
      templates is a fair bit more work than other code due to the weak
      compiler support.  And we'll end up reviewing and changing these
      methods when we get to our goal of self-hosting generation of the
      schema types from the schema-schema, so, it's not worth pushing around
      diffs in that same area when they'd be sure to be churned under soon.
      47abab45
    • Eric Myhre's avatar
      Drop vestigial tests. · 91923f8a
      Eric Myhre authored
      These were apparently never used, or their users got churned under
      at some point and I failed to clean these up at the same time.
      
      It's a good idea to have tests that are agnostic to codegen vs
      runtime type semantics implementations... but at this point we should
      reengage with that by just extracting the stuff currently in the
      codegen package's tests, because it's much more comprehensive and
      also almost entirely abstracted already (it just happens to be in the
      wrong place in the file/package hierarchy for no particular reason).
      91923f8a
  11. 08 Jul, 2020 2 commits
    • Eric Myhre's avatar
      Merge pull request #60 from ipld/more-codegen · 32d5243a
      Eric Myhre authored
      Codegen of unions, and their keyed representations
      32d5243a
    • Eric Myhre's avatar
      ValuePrototype may return nil when asked about invalid keys. · ce2ef766
      Eric Myhre authored
      This is a clear and simple solution to the problem.
      
      (I think I may have gotten so optimistic about type systems for a while
      that I forgot that returning nils is an option.  mmmm.)
      
      The docs on NodeBuilder already even nodded towards this possibility,
      so I've just further clarified that.
      
      After staring at this method for a while, I begin to wonder if it even
      is all that useful.  To use it sensibly on structs or unions (for any
      purpose other than checking if something is *not* a field/member),
      you have to figure out which keys you can ask it about... which...
      means you'd need the type info, to be able to enumerate that!  At which
      point you'd just be able to look at the type info, and wouldn't really
      need to ask the builder about ValuePrototype in this way at all,
      rendering the whole thing moot.
      
      But removing it seems a little drastic, too.  And would leave questions
      about how to do those inspections on untyped things.  So.  Despite the
      nibbles of oddity around this, perhaps this is still the least-bad
      design that can make these situations legible.
      ce2ef766
  12. 04 Jul, 2020 2 commits
    • Eric Myhre's avatar
      Union generation complete, and keyed repr; tests; and they pass. · f62d9445
      Eric Myhre authored
      I can't quite claim tests passed on the *first* shot... but,
      the first shot after mostly syntactical (rather than semantic) fixes?
      Yeah, actually.  That was pretty fun.
      
      Snuck in a bit of DRY'ing up.  The repetition in BeginMap methods
      got to me, and was low hanging fruit, so I extract that from unions
      and also backported it to structs.
      
      Errors got some work in this commit, because it turns out I've
      straightjacketed myself by not allowing "fmt.Errorf" due to imports.
      There's a lot to do there, and I only tackled what was directly
      critical to get this commit about unions across the finish line,
      but there's a few remarks in comments about where to go next.
      
      Some more comments about future work on the type info holder types
      also appears; I'm starting to skid on those placeholders and their
      issues more and more.  I really hope we can get to replace those
      sooner than later.
      
      And... also, yes, the idea of not having a "focus" state field in
      assemblers really bit it, hard, as speculated in the previous
      commit message.  I ended up using 'ca' in more switches than I
      expected, simply because it's easier to use that than have the
      conditonal templating branches that would be necessary to use the other
      tagging mechanisms that do also have sufficient info.
      
      One big fixme in the core interfaces for nodebuilders (wince):
      the ValuePrototype method can error sometimes, and that hasn't been
      accounted for.  Need to make a decision about what to do there.
      It's not really an exercised path in practice, but it shouldn't
      contain caltrops, regardless of how frequently used it is.
      (This probably would've come up earlier, except there's a bunch of
      stubs about ValuePrototype in other parts of codegen already; all of
      them need backfill, but haven't yet made it to top of the todo heap.)
      
      But despite all the fixmes accumulated, this does bring unions
      to be a usable thing, and definitively proves out that the design
      still works, even for what turns out to be one of the most complicated
      parts of the schema system!  It's very, *very* exciting to add the
      checkmarks to this part of the feature table -- it's one of the places
      I most feared "unknown unknowns", now it's put to bed.  Woot!
      f62d9445
    • Eric Myhre's avatar
      I believe this is the rest of union assemblers. · 15b5a489
      Eric Myhre authored
      ... for the type-level assemblers, anyway.
      
      We *still* can't do e2e tests on this that include compiling the
      generated code; not until we get at least one representation strategy
      implemented.  All the templates exercise, though (even though you
      might have to uncomment some of the test "skip" lines to do it).
      
      I'll move on to doing the keyed representation next, and that will
      be the thing we use to prove out all of this stuff.  It should be
      the easiest one to do now, too, since it's semantically very very
      similar to how we made the type-level behaviors work.
      15b5a489