To construct a swarm, you'll be calling `NewSwarm`. That function looks like this:
```go
swarm,err:=NewSwarm(ctx,laddrs,pid,pstore,bwc)
...
...
@@ -64,7 +65,7 @@ incoming and outgoing bandwidth on connections managed by this swarm. It is
optional, and passing `nil` will simply result in no metrics for connections
being available.
### Identity Generation
#### Identity Generation
A proper libp2p identity is PKI based. We currently have support for RSA and ed25519 keys. To create a 'correct' ID, you'll need to either load or generate a new keypair. Here is an example of doing so:
```go
...
...
@@ -109,6 +110,35 @@ func demo() {
}
```
### Streams
The swarm is designed around using multiplexed streams to communicate with
other peers. When working with a swarm, you will want to set a function to
handle incoming streams from your peers:
```go
swrm.SetStreamHandler(func(sinet.Stream){
defers.Close()
fmt.Println("Got a stream from: ",s.SwarmConn().RemotePeer())
fmt.Fprintln(s,"Hello Friend!")
})
```
Tip: Always make sure to close streams when you're done with them.
Opening streams is also pretty simple:
```go
s,err:=swrm.NewStreamWithPeer(ctx,rpid)
iferr!=nil{
panic(err)
}
defers.Close()
io.Copy(os.Stdout,s)// pipe the stream to stdout
```
Just pass a context and the ID of the peer you want a stream to, and you'll get