1. 23 Feb, 2020 4 commits
    • Eric Myhre's avatar
      basicnode's constructors shall all prefix 'New'. · 29c1b98e
      Eric Myhre authored
      This first crossed my mind when considering whether it might be a good
      idea to export the concrete implementation types of the 'basicnode'
      package (see previous couple of commits -- it mostly had to do with the
      question of whether we could reuse more code and shrink the size of
      packages emitted by codegen)... but even though that's resolved to a
      pretty solid "nope", it still makes sense to have a consistent name
      prefix pattern here... and we'll probably encourage and expect to see
      similar conventions in other packages (including in codegen, if we
      add a handy-constructor-funcs feature to that).
      29c1b98e
    • Eric Myhre's avatar
      doc typo fix · 139d1eb6
      Eric Myhre authored
      139d1eb6
    • Eric Myhre's avatar
      gendemo now uses the standard test mixins. · b37142b6
      Eric Myhre authored
      And with this, the gendemo package both compiles and passes tests
      once again.  yay!  Onward!
      b37142b6
    • Eric Myhre's avatar
      gendemo now includes own scalars, & design doc. · bddec04c
      Eric Myhre authored
      Check out the 'HACKME_scalars.md' file for why this commit represents
      a bunch of nontrivial decisions.  There are a lot of possible ways
      the compile failures here could be fixed, but some of them would have
      bigger consequences of longterm weirdness than others.
      
      Or at least, it certainly looks that way from here.  Maybe we'll see.
      
      The scalar implementations are almost exact replicates of the basicnode
      implementations.  Oddly, they haven't been exported yet.  This may
      change (again, see discussion in the HACKME_scalars document) -- in
      which case the code will also change to use wrapper structs.
      Note one other divergence: the error messages have different content
      for the typename: we mention the package, since this will probably be
      typical and useful for codegen-created types in general.
      
      The gendemo package almost compiles again.  The rest of the fixes
      aren't related to this topic, so come in the next commit.
      bddec04c
  2. 20 Feb, 2020 1 commit
    • Eric Myhre's avatar
      Mega reorg; split prototype packages; much closer to ready to merge coreward as a result. · 9523d918
      Eric Myhre authored
      Turns out there was a lot of tech debt already accumulating very very
      rapidly due to the earlier whimiscal choice to lump the new basicnode
      implementations and the demo-codegen implementations into the same
      packages as benchmarking and research on this branch began.
      
      The basicnode package is now extracted cleanly, and exists in the
      'node/basic' path.  This 'basicnode' package is the equivalent of what
      was formerly called 'ipldfree' on the master branch.
      
      The demo codegen content is now under 'node/gendemo'.
      Note that it is BROKEN in this commit; there was too much there to
      clean up and address in one commit, and this one has already become
      quite large and includes a bewildering number of moves as well as
      finer content rearrangements.  Fixes will come in next commit(s).
      
      (Why?  Well, the demo codegen content leaned on the basicnode types
      for string and int.  Turns out this actually opens *quite* the
      can of worms when you try to rectify it.
      At the surface level, the basicnode package's types aren't exported.
      Could we export them?  Well, sure.  Except that's only half the trick.
      Can we export the *assemblers* for those types?  Well, sure.  But...
      Can we export the 'w' fields for those assemblers for those types?
      **NO** -- this is where it all breaks down -- if those fields are
      exported, we lose all control over all immutability everywhere.
      Shoot...?  Very shoot.
      One clearly correct solution to this is to generate new types for
      all of the primitive scalars in every codegen output package;
      the downside, obviously, is that's a bit verbose in resulting code.
      There might be another very alexandrian solution to this gordian knot:
      exporting the basicnode package's types after all, but not their
      assemblers; then leaning further into their implementation detail
      of being implemented as typedefs rather than strictly enclosed structs,
      and having every part of codegen types that handle primitive leafs
      directly perform and manage the relevant casts.  The bigger picture
      wisdom of this has not been completely analyzed yet.)
      
      The 'impls' path has in general become 'node'.
      This will stay this way when we finally merge over core on master;
      all the current 'impl' (without the s; sigh) paths will become 'node'.
      
      Numerous new HACKME files have appeared; some are splits of old ones
      to account for the new package splits; some are hoisted and polished
      from what were previously commentstorms in the code; some are
      completely new.  There are also a few new package-scope godocs.
      
      The benchmarks and tests are rearranged and much (much) improved.
      Naming is more consistent; and things are consistently extracted
      to the 'node/mixins/tests' package, and imported and used from there.
      (If you want all the same benchmark info as before, you'll now have
      to run benchmarks from several different packages.)
      9523d918
  3. 12 Feb, 2020 3 commits
    • Eric Myhre's avatar
      1e7fed33
    • Eric Myhre's avatar
      comment cleanup: drop more speculations. · 86e60fa7
      Eric Myhre authored
      The last line is still particularly interesting and nonobvious, though.
      It's good that the current design does *not* expose memory anywhere
      during mid-construction, even to parts that are semi-finalized:
      if we did, and it so happened that a backing array had to grow, we'd
      end up releasing pointers to several backing arrays into the wild,
      which would probably end up rather terrible and rather hard to see.
      86e60fa7
    • Eric Myhre's avatar
      comment cleanup: this one sailed already. · 830908e2
      Eric Myhre authored
      It's become clear that `map[string]struct{k, v Node}` is the correct
      choice in a wide variety of ways; we've already gone all in on that.
      
      The rest of the comment is speculative, and not wrong, but it'll be
      just as well to reboot those speculations later, and many of the things
      that were in flux when that comment was penned aren't anymore, so a
      revisit should be simpler.
      830908e2
  4. 10 Feb, 2020 3 commits
    • Eric Myhre's avatar
      Address varying ValueStyle for structs. · dfd6c013
      Eric Myhre authored
      This is a rather important detail to remember, and one that is easy to
      lose track of if not actively wrangling the schema typed usecases.
      (And so, I almost did.  Uufdah.)
      
      The various methods for getting NodeStyle out of assemblers are now
      much better documented.
      
      As my current goals are still revolving around finishing the new
      'ipldfree'/'basic' nodes, wrapping up this whole research branch,
      and bringing these interface back to land in the library core...
      I'm still not bothering to substantially handle the inside of the
      ValueStyle methods on the example struct types.  But it should be
      clear enough how to implement them correctly now.
      dfd6c013
    • Eric Myhre's avatar
      Clarify how nodestyles are reported, particularly for data inside recursive kinds. · cc8eec6c
      Eric Myhre authored
      Previous description -- which stated the style of a node may vary based
      on how it was created -- was outright wrong, and specified things both
      difficult to implement and fairly useless.
      
      There are still some less than completely written parts of the story
      for generic transformations, but this definition is at least closer.
      cc8eec6c
    • Eric Myhre's avatar
      Finish the new basic implementation of 'any'. · b0dfbd23
      Eric Myhre authored
      What it does is simple: an 'anyBuilder' will either delegate to a map
      builder, or a list builder, or do a scalar build (directly, because
      there's not enough to do there to justify using any indirection), *OR*
      even simply hang onto and pass through another Node.
      
      The tests ensure that it can be used transparently to pass all the
      string tests (yay) as well as all the map tests (yayy!) including those
      that exercise recursion (yayyy!!).  In addition to demonstrating that
      the 'any' code works correctly, it's also a nice demostration of
      reusable tests and behavioral specifications paying off.  (There's more
      work to do here to clean them up, standardize naming, etc, but it's
      a nice start.)
      
      The 'anyInhabitedBy{Kind}' stuff stamped out at the bottom is... well,
      committing it for posterity, but in fact I'm going to remove that in
      the very next commit, as well as some docs on the subject from a few
      commits ago that are now showing as incorrect: the idea of the style
      of a node varying based on how it was produced is really... *cough*
      I'm not sure how I got that in my head; it clearly doesn't fly right.
      b0dfbd23
  5. 06 Feb, 2020 9 commits
    • Eric Myhre's avatar
    • Eric Myhre's avatar
      Finish connecting map and list to rest of scalars. · 32be50ab
      Eric Myhre authored
      Also map able to create child list.
      32be50ab
    • Eric Myhre's avatar
      Grind out the basic unit values (null and undef). · 9aeff0a4
      Eric Myhre authored
      Almost the same as the old ones.  Builders and Styles change, ofc.
      
      Also took the liberty of adding TypeName values to all ErrWrongKind.
      It's apparently now the convention that untyped things set that with
      the lowercase kind name.
      9aeff0a4
    • Eric Myhre's avatar
      List implementation. · 14083ea0
      Eric Myhre authored
      This... just about completes the pantheon of basic stuff in ipldfree
      that's getting a reimplementation.
      
      Maps need to be updated to also support recursing into a list, still.
      
      Tests needed badly.  Next couple of commits will start handling that.
      Need to reorganize some of the existing ones as well.  This is clearly
      going to be one of those things that needs a large corpus... and for
      bonus fun, we need to make a corpus that's ready to go for both working
      with schemas and without.  Fun fun fun.
      14083ea0
    • Eric Myhre's avatar
      Rather critically, recursives need to reach into their child assembler and invalidate them. · a52af3ba
      Eric Myhre authored
      For all the paths around scalar children, invalidating the child
      assembler's pointer back to parent has been sufficient to obstruct any
      problematic mutations, but with how directly the operations on map
      children are passed through to their 'w' target, we also need to do
      an invalidation that affects there.
      a52af3ba
    • Eric Myhre's avatar
      typo fixes · 8929c2f1
      Eric Myhre authored
      8929c2f1
    • Eric Myhre's avatar
      Additional basic tests around strings. · e5b0b8a6
      Eric Myhre authored
      e5b0b8a6
    • Eric Myhre's avatar
      Check for sideffects from invalid manipulations. · 37dd2d99
      Eric Myhre authored
      Interestingly, the codegen'd map ends up doing this in a different way
      than the generic map: since it *is* actually wrapping and delegating to
      another assembler to handle the child value, it has to make sure *that*
      is invalidated; otherwise the fact we hand calls to the child assembler
      right away before doing our 'flush' would be problematic.
      
      Splitting the 'flush' in half would also work, of course.  At present
      it seems like six of one and half a dozen of the other.  We can subject
      this to microbenchmarking later if it seems relevant.
      37dd2d99
    • Eric Myhre's avatar
      Remarks on effects and visibility and wip states. · 22687e04
      Eric Myhre authored
      And tests for them and when they should fail.
      
      Which provokes the inclusion of a few fixes, to make things fail where
      they dang well should.
      
      Tests, yo.  They're definitely important.  *Especially* for when things
      get *off* the happy path.
      22687e04
  6. 05 Feb, 2020 11 commits
    • Eric Myhre's avatar
      Stamp out all the other scalars. · 9fda6b77
      Eric Myhre authored
      And some misc fixes in others (inconsistent method ordering where I
      updated existing files, mostly).
      
      Lists still coming up; being a recursive kind, those have much more
      involved code.
      9fda6b77
    • Eric Myhre's avatar
      AssignLink reinstated in NodeAssembler. · 252cfea5
      Eric Myhre authored
      (Probably should've done this a while ago.  Much earlier in this
      research branch, I thought the design of Link/LinkBuilder etc might
      get a review... but at this point, its clear there's plenty of
      work already do to just sorting out the assembler situation, so
      any rethinks of links is *definitely* deferred for future investigation
      (if indeed anything ever happens there at all).)
      
      Doing very partial fixes to the example "generated" maps;
      just enough to compile.  I'm not intending to use them as a template
      for actual codegen later, so their quality is irrelevant at this point.
      252cfea5
    • Eric Myhre's avatar
      sigh. · 9519c700
      Eric Myhre authored
      To be fair, the compiler would've caught this if I didn't still have
      a dummy placeholder definition of 'Link' in the base interface package.
      9519c700
    • Eric Myhre's avatar
      oh whitespace · 0b367048
      Eric Myhre authored
      0b367048
    • Eric Myhre's avatar
      Whoops, we've been forgetting AssignLink. · 37799690
      Eric Myhre authored
      Putting it back in the NodeBuilder interface in the next commit;
      that also needs all the impl fixes which might be a tad longer.
      Signed-off-by: default avatarEric Myhre <hash@exultant.us>
      37799690
    • Eric Myhre's avatar
      Stamp out remaining mixins. · 420ebbf1
      Eric Myhre authored
      420ebbf1
    • Eric Myhre's avatar
      plainMap__KeyAssembler should use string mixin. · b98d1ef0
      Eric Myhre authored
      It's clearly a string in all behavioral ways.
      
      I do pause to wonder if a different "TypeName" should be used here to
      provide more indication of context.  I don't have a strong argument
      one way or another.  Leaning against it by default, since so far when
      I've had questions about "should I make child assemblers announce
      their specialness" it has usually seemed to shake out to "no".
      b98d1ef0
    • Eric Myhre's avatar
      Mixins for assemblers. · 66e36be2
      Eric Myhre authored
      This removes all the shitty placeholder `panic("no")` calls which
      previously occupied this area, and gets us one step closer to being at
      the quality level where we can merge this into core.
      
      Also, a short template file to make it easier to stamp out the rest of
      these for the remaining kinds.  No automation; not worth it.
      66e36be2
    • Eric Myhre's avatar
      s/Assign/AssignNode/. · 64d1440b
      Eric Myhre authored
      As has been the priority in other cases, the shorter name should be
      reserved for codegen outputs, as those are where we are optimizing for
      ergonomics the most.
      64d1440b
    • Eric Myhre's avatar
      Introduce mixins, use for common kind features. · 1ac23897
      Eric Myhre authored
      They don't reduce line count, but they do make lines much shorter,
      and increase consistency, which are worth it.
      
      There's some very similar things already in the codegen system,
      though under a different name ("kindedRejectionHelper" something).
      I've realized the utility also exists beyond codegen.
      
      Codegen can in the future be updated to use these (and in the process,
      emit noticably fewer bytes of generated code).
      
      (There could be concerns about codegen output getting overly fragile
      and dependent on core library versions by reusing more code like this.
      However, I don't think that applies here: It's already going to be
      fragile if any of the actual error types change; being fragile if the
      mixins (which are *almost* entirely about those) change is effectively
      the same thing, it just saves a lot of output size.)
      
      I would collapse all these uninteresting methods into one line each
      rather than three lines each if I could... however, the golang
      formatter's (rather incogruous?) rule about breaking long lines in
      this *particular* case strikes.  Turns out in this corpus, for example,
      the `plainInt.LookupSegment` declaration *just* crosses over the
      length which forces a break, even though none of its siblings do.
      Sigh.
      1ac23897
    • Eric Myhre's avatar
      Fix missing style in int impl. · 6d469aa3
      Eric Myhre authored
      6d469aa3
  7. 03 Feb, 2020 7 commits
    • Eric Myhre's avatar
      Update defn of iterator accessors: return nil. · b25dc49d
      Eric Myhre authored
      The previously specified behavior has turned out to be *remarkably*
      annoying; much more so than I initially expected.  It's both not
      particularly pleasant to handle as a user; and even more unexpectedly,
      has turned out absolutely infuriating as a library author.
      (You can see how the early work on these new packages has simply
      resorted to a placeholder panic there, because the reject-carrying
      thunks cost an irritating amount of unimportant work.)
      
      The mapIteratorReject and listIteratorReject thunks have replicated
      too many times already, and this count is indicative of a problem:
      I'm not replicating them again into this new generation of interfaces.
      Nope.  Nuked.
      b25dc49d
    • Eric Myhre's avatar
      9edc9a08
    • Eric Myhre's avatar
      Clean up commentary. · b246be1b
      Eric Myhre authored
      b246be1b
    • Eric Myhre's avatar
      Map key and value assemblers invalidate self more aggressively when finished. · 0301dbad
      Eric Myhre authored
      This prevents later mutation by holding onto an assembler too long.
      (*Getting* the child assemblers is fenced by the 'state' field;
      but since none of the child assembler methods check the 'state',
      some defense is needed there.  Invalidating the pointer back up is it:
      this invalidation overhold of child assemblers once the user already
      has them into a nonissue by making any mutations fail.)
      
      I did a few extra-long benchmark runs to make sure this extra footwork
      doesn't cost any noticable time.  It does not; it's within the margins
      of error on a benchtime=4m run.
      0301dbad
    • Eric Myhre's avatar
      NodeAssembler.Done -> NodeAssembler.Finish. · f92f20eb
      Eric Myhre authored
      We use the word "done" as the predicate in iterators; therefore it's
      confusing to also use it as a verb for *doing* completion elsewhere.
      
      "Finish" also has the advantage of sounding slightly more active --
      which it is, since it's often involved in housekeeping and, well,
      *finishing* assignment within the enclosing parent value, as well as
      in evaluating validations for types that have them.
      f92f20eb
    • Eric Myhre's avatar
      Some effort to reduce cost of indirections needed for nested map assembly. · 00db3ff6
      Eric Myhre authored
      The original goal of insuring there's minimal speed costs turned out to
      be a red herring because it was already doing pretty reasonable things;
      but instead, the quest generated a little learning about assembly size.
      
      Comments about that continue to accumulate in the
      currently-backburner'd map+structs codegen file, where they are most
      relevant because of the question of whether to handle struct fields
      with generation of copious small types.
      00db3ff6
    • Eric Myhre's avatar
      Dedup assignment code in untyped map values. · 24b53d90
      Eric Myhre authored
      In the assembly, this ends up inlined, so there's no reduction in size,
      but there's also no reduction in speed.
      24b53d90
  8. 02 Feb, 2020 2 commits
    • Eric Myhre's avatar
      Finish recursive untyped map building. Tests. · 50275d24
      Eric Myhre authored
      Can you believe this required another wrapper type?  But indeed:
      this is the case: when building a recursive value, it is necessary for
      us to do some actions after that recursed operation becomes 'done'.
      In this case, we have to both kick the parent state machine along, and
      also finish the actual assignment into the map!  (In codegen maps,
      the latter need isn't true, for fun pointer dance reasons, but the
      need for state machine kicking -- as well as having the error checking
      branch to make sure any validation succeeded! -- is still applicable.)
      
      Tests all pass.
      50275d24
    • Eric Myhre's avatar
      Work out essense of anyNode. · 6ead630a
      Eric Myhre authored
      When I started typing this, I thought I was going to need it -- or at
      least *want* it -- in the recursive bits of map value assemblers.
      By the end, it turns out... no, actually, I don't.  Map value assembler
      does better just embedding the (very sparse) amount of relevant logic
      without abstraction in this case; and it also *couldn't* embed the
      anyBuilder regardless, because the anyBuilder embeds the map assembler
      which embeds it's value assembler..... Fhwooo.
      
      As you can see in some of the comments, I was also surprised to find
      that it currently shakes out that there's no demand at all for an
      'anyNode' type.  There could be! -- if we had maps and lists use that
      rather space-costly mechanism in exchange for fewer value allocs -- but
      at present, we don't.
      
      But even if that supposed dependency path turned out wrong, of course
      we still need an 'anyBuilder' regardless -- deserialization often
      starts here! -- so, here it is.
      
      More things need to be filled in yet -- for the other scalars I haven't
      bothered to stamp out in this package yet, namely -- but these will be
      cookie cutter and shan't be interesting.
      6ead630a