1. 13 Apr, 2020 4 commits
  2. 12 Apr, 2020 2 commits
  3. 10 Apr, 2020 5 commits
    • Eric Myhre's avatar
      Complete codegen tests using plugins. · 79de0e26
      Eric Myhre authored
      Output is fairly fabulous.  Really happy with this.
      
      Diff size is nice.  Took the opportunity to do some cleanups and the
      net result is 193 insertions and 351 deletions counted by line.
      
      Most importantly, though: running 'go test .' in the gengo package
      actually generates, compiles, and tests **everything**.
      
      The test file inside the "_test" dir that you previously had to jankily
      run manually is gone.  Hooray!
      
      And already, we've got three distinct packages being generated and
      tested.  (Try 'diff _test/stroct*/tStroct.go'.  It's neat.)
      
      The time overhead is acceptable so far.  The total time is up to 0.9sec
      on my current machine.  Not as bad as feared.
      
      Overall: nice.  I think this reduces the test friction to a point that
      will significantly enable further progress.
      79de0e26
    • Eric Myhre's avatar
      Merge-ignore branch 'test-codegen-using-go-test-subproc' into test-codegen-using-plugins · 04d2d3e0
      Eric Myhre authored
      Both commits on the merged branch contain long comments explaining why
      that approach was not satisfying.
      
      I'm feeling a bit salty about the whole thing, truth be told.
      I really expected there to be APIs somewhere in this vicinity.
      04d2d3e0
    • Eric Myhre's avatar
      Deeper attempt to parse child 'go test'. Not good. · ad0a283c
      Eric Myhre authored
      'go test' just really wasn't designed for this.  There's no first class
      API-driven way to interact with it at all.  Even the 'go test -json'
      capabilities, despite being built-in, appear to be strap-ons rather
      than logically central consistent abstractions.
      
      Where things can be parsed at all (and in general, they can't -- not
      without significant potential for ambiguity slipping in from some
      angle or another), trying to output them again in a normalized form
      is seriously tricky business: a great deal of re-buffering is required.
      (This diff doesn't have it: I started off far too optimistic about the
      simplicity of the whole thing, and am putting it down rather than
      continue.  I get the feeling I could tumble down the rabbit hole quite
      some time and still only ever be *approaching* correctness
      asymptotically -- never actually *getting* there.)
      
      In addition, all the problems enumerated in the previous commit
      ('-v' needs to be passed down; '-run' is more or less impossible; and
      all the sadness about closures and more helper files split across whole
      package boundaries just for maximum distraction) are still here.
      
      Yeah... let's... let's put this one back in the box.
      I'm going to merge-ignore this and keep the plugin approach instead.
      As much as I *really* don't want gcc as a test dep, all this stuff...
      this seems worse.  (And maybe, someday, Go can be improved so plugins
      don't have the gcc dep.  I'm going to hope for that.)
      ad0a283c
    • Eric Myhre's avatar
      Try using 'go test' subprocesses instead. · 5e815e57
      Eric Myhre authored
      In the parent commit, we tried using plugins.  Turns out there's one
      big, big drawback to plugins.  Building one invokes 'gcc'.
      Works; as long as you... have gcc, and don't mind that having that as
      a dependency that you now have to track and potentially worry about.
      I don't consider that minor.
      
      So, okay.  What's using 'go test' child invocations look like?
      
      Well, bad.  It looks... bad.
      
      The output is a mess.  Every child process starts its output as if its
      a top level thing.  Why this happens is perfectly understandable and
      hard to be mad at, but nonetheless the result is maddeningly illegible.
      Cleaning this up might be possible, but will require some additional
      effort to be invested.
      
      There's some more irritating problems than that, though.
      Notice the entirely new package that's sprouted.
      
      Not being able to use closures in the test assertions is unfortunate.
      
      Having to put the test assertions in *entirely different files* than
      their setup... now that's really painful.
      
      (And yeah, sure, we can move the setup out to another package, too.
      It's not pleasing, though.  Then what of the test is actually in the
      package it's testing?  The entrypoint?  So then, I'd end up editting
      the test setup and assertions in one package (but running tests on
      that package would actually no-op; syke!) and then have to switch to
      the other package to actually run it?  There's no angle this can be
      sliced that results in any sort of _nice_.)
      
      Flags like '-v' aren't inherited now, either.  Hooray.
      We could try to hack that in, I suppose.  Detect '-test.v' arg.
      But it's just another thing that needs patching up to be shipshape.
      
      Speaking of which, '-run' arg isn't even *remotely* manageable
      without massive effort.  The thing can contain regexps, for goodness
      sake -- how can we possibly semantically modify those for passdown?
      
      I'm not sure where to go with this.  Depending on gcc in tests is
      undesirable.  But all these other effects from trying to use 'go test'
      this way seem even *more* undesirable.
      5e815e57
    • Eric Myhre's avatar
      Emit multiple packages in codegen tests. Exericse as plugins. · 616051d2
      Eric Myhre authored
      Using golang's plugin feature, we can... well, *do* this.
      
      To date, testing codegen has involved running the "test" in the gen
      package to get it to emit code; and then switching to the emitted
      package and _manually_ running the tests there.
      
      Now, running `go test` in the gen package is sufficient to do
      *everything*: both the generation, and the result compiling,
      and we can even write tests against the interfaces and run those,
      all in one step.
      
      There's also lots of stuff that becomes possible now that we can easily
      generate multiple separate packages with various codegen outputs:
      
      - Overall: everything is granular.  We can test selections of things,
        rather than needing to have everything fall into place at once.
      - Generally more organized results.
      - We can more easily inspect the size of generated code.
      - We can more easily inspect the size of the compiled result of gen!
        (Okay, not really.  I'm seeing a '.so' file that's 4MB is coming out
        from 200sloc of "String".  I don't think that's exactly informative.
        Some constant factor is thoroughly obscuring the data of interest.
        Nice idea in theory though, and maybe we'll get there later.)
      - We can diff the generated type for variations in adjunct config!
        (Probably not something that will end up tested, but neat to be able
        to do during dev.)
      
      Doing this with go plugins seemed like the neatest way to do this.
      It's certainly not the only way, though.  And in particular, I will
      confess that this will probably make developing from a windows host
      pretty painful: go plugins aren't supported on windows.  Mind,
      this doesn't mean you can't *use* codegen or its results on windows.
      It just means the tests won't work.  So, someone doing development
      _on the codegen itself_ would have to wait for the CI server to run
      the tests on their behalf.  Hopefully this is survivable.
      
      (There's also a fun wee wiggle in that loading a plugin has the
      requirement that it be built with the same "runtime".  The definition
      of "runtime" here happens to include whether or not things have been
      built in "race" mode.  So, the '-race' flag disappears from our CI
      config file in this diff; otherwise, CI will get the (rather confusing)
      error "plugin was built with a different version of package runtime".
      This isn't really worrying to ditch, though.  I'm... not even sure why
      the '-race' was in our CI script in the first place.  Must've arrived
      via cargo cult; we don't _have_ any concurrency in this library.)
      
      An alternative way to go about all this would be to have the tests for
      gen invoke `go test` (rather than `go build` in plugin mode) on each of
      the generated packages.  It strikes me as similar but worse.
      We still have to invoke the go tools from inside the test;
      we'd have *more* work to do to either copy tests into the gen'd package
      or else generate calls back to the parent package for test functions
      (which still have to be written against interfaces, so that they can
      compile even when the gen isn't done, as it indeed isn't when you
      freshly check out the repo -- exact same as with the plugin approach);
      and in exchange for the extra work, we get markedly worse output
      ('go test' doesn't nest nicely, afaict), and we can't separate the
      compiling of the generated code from the evaluation of tests on it,
      and we'd have no possibility of passing information via closures should
      we wish to develop table-driven tests where this would be useful.
      tl;dr: Highest cost, uglier, and worse.
      
      No matter which way we go about this, there *is* a speed trade-off.
      Invoking the compiler per package adds at least a half second of time
      for each package, in practice.  Worth it, though.
      
      And on the off chance that this plugin approach does burn later,
      and we do want to switch to child process 'go test' invocations...
      the good news is: we shouldn't actually have to rewrite very much.
      The everything-starts-from-NodeStyle-and-tests-against-Node work is
      exactly the same for making the plugin approach work, and will
      trivially pivot to working fine in for child 'go test' approaches,
      should we find it necessary to do so in the future.  So!  With our
      butts covered: a plugin'ing we shall go!
      
      Some of the code here still needs cleanup; this is a proof of concept
      checkpointing commit.  (The real thing probably won't have such
      function names as "TestFancier".)  But, we do get to see here:
      plugins work; more than one in the process works; and they work even
      when the same type names are in the generated packages.  All good.
      616051d2
  4. 07 Apr, 2020 1 commit
    • Eric Myhre's avatar
      Support for struct field rename directives. · 5f93c298
      Eric Myhre authored
      Some touches to ImplicitValue came along for the ride, but aren't
      exercised yet.
      
      Tests are getting unwieldy.  I think something must be done about
      this before proceding much further or it's going to start resulting
      in increasingly significant velocity loss.
      5f93c298
  5. 06 Apr, 2020 2 commits
  6. 03 Apr, 2020 1 commit
  7. 02 Apr, 2020 1 commit
    • Eric Myhre's avatar
      Couldn't resist adding a few more test cases. · de61bf1c
      Eric Myhre authored
      I was particularly worried about trailing optionals.  Happily,
      they appear to work fine.
      
      Representation iterators and smooth stopping included.
      
      Starting to wonder how best to organize these tests to continue.
      333 lines already?  Questionable scalability.
      de61bf1c
  8. 01 Apr, 2020 15 commits
    • Eric Myhre's avatar
      Merge branch 'codegen-how-maybe' into codegen-oppdatering · e422966c
      Eric Myhre authored
      Seems to be on track after all.
      e422966c
    • Eric Myhre's avatar
      All nullable and optional cases tested & passing. · ddcf6b4d
      Eric Myhre authored
      I started doing double-duty in tests to keep the volume down:
      the block for nullables tests both 'nullable' and 'nullable optional';
      and the optionals similarly.  Will make failures require more careful
      reading to discern, but probably a fine trade.
      ddcf6b4d
    • Eric Myhre's avatar
      Test null nullable field; works. · bcf7b05c
      Eric Myhre authored
      bcf7b05c
    • Eric Myhre's avatar
      Tests on gen output; some fixes; working. · 072098e6
      Eric Myhre authored
      I'm almost a little staggered.  We've got structures with maybes
      both using pointers and not, and everything seems fine.
      
      A few fixes were necessary, but they were mostly "d'oh" grade.
      (The finishCallback logic is a bit hairy, but appears correct now.)
      
      More cases for more variations in presence coming up next.
      072098e6
    • Eric Myhre's avatar
      More smoke test types: exercise maybeptr=true. · 6dfdc19c
      Eric Myhre authored
      Sanity check level: gen result compiles.
      
      Next: time to target tests at all this jazz that actually exercise
      and run the generated code.
      6dfdc19c
    • Eric Myhre's avatar
      1a6143a4
    • Eric Myhre's avatar
      Support maybe implemented using ptr. · 255bbc57
      Eric Myhre authored
      Easier than previous commit message seemed to think.
      
      Since we already have finishCallback functions in play in any scene
      where maybes can also be in play, we can just make those responsible
      for copying out a pointer from the child assembler to the parent value.
      That makes the child assembler able to create a new value late in
      its lifecycle and still expect it can land in a proper home.
      
      Tests needed badly; this is *oodles* of edge cases.
      Unrelated fix needed first.  (Might make that elsewhere and rebase
      this to include that, to reduce the carnage ever so slightly.)
      255bbc57
    • Eric Myhre's avatar
      Fix many issues with maybes; adjunct config for if maybe is implemented using... · 125a2a7f
      Eric Myhre authored
      Fix many issues with maybes; adjunct config for if maybe is implemented using a pointer; attempt the finishCallback system for reusable child assemblers.
      
      This... almost appears to be on a dang nice track.
      
      Except one fairly critical thing.  It doesn't work correctly if your
      maybe IS implemented as containing a pointer.
      
      Because that pointer starts life as nil in the parent structure.
      
      And that's hard to fix.
      
      We can't have a pointer to a pointer in the assembler;
      that'd cause the type bifructation we've been trying to avoid.
      (We can give up and do that of course; it would be correct.
      Just... more code and larger final assembly size.
      And if we did this, a lot of this diff would be rewritten.)
      
      We could have the parent structure allocate a blank of the field,
      and put a pointer to it in the maybe and also in the child assembler.
      Except... this is a wasted allocation if it turns out to be null.
      
      Rock and hard place detected in a paired configuration.
      Might have to back out of this approach entirely.  Not sure.
      125a2a7f
    • Eric Myhre's avatar
      Late night thoughts on reducing gen type count. · 896d0e57
      Eric Myhre authored
      We'll see how this works out.
      896d0e57
    • Eric Myhre's avatar
      ErrInvalidKey type, and use it. · 27873cb0
      Eric Myhre authored
      27873cb0
    • Eric Myhre's avatar
      Checkpoint of codegen'd struct assemblers. · fd94a062
      Eric Myhre authored
      Lots of tasty bitshuffling in this commit.
      
      Remaining: creating, embedding, and returning child value assemblers.
      This might involve a full type per field: doing so would be direct,
      have pretty excellent verbosity in debugging symbols,
      and pointers back to parent suffer no interface indirection;
      overall, it's probably going to have the fastest results.
      However, it would also mean: we can't save resident memory size if we
      have more than one field in a struct that has the same type;
      and we we can't avoid increasing binary size if the same types are used
      as fields in several places.
      Going to pause to think about this for a while.
      fd94a062
    • Eric Myhre's avatar
      Fix basicnode maps to not wedge on repeated keys; and DRY maps and lists AssignNode validation. · f3be0c3b
      Eric Myhre authored
      The HACKME_builderBehaviors.md file in the repo root says we should be
      able to procede from these repeated keys conditions.
      
      The AssignNode systems now use Finish methods more reasonably.
      In the absense of actual validation logic, I don't know if this really
      structurally mattered, but it feels better now.
      
      There's one further comment in basicnode.Map and basicnode.List's
      AssignNode method about semantics when it's used after *some* data has
      already been added; this should probably be addressed at some point.
      I'm pushing it off the "today" plate though, since it's not a critical
      bug that violates immutability or some such.
      
      All three of these issues were noticed while building the related
      semantics in codegen for structs.
      f3be0c3b
    • Eric Myhre's avatar
      Nicely composable NodeBuilderGenerator, +mixins. · 7ff42bd3
      Eric Myhre authored
      This cleans up a lot of stuff and reduces the amount of boilerplate
      content that's just generating monomorphizing error method stubs.
      
      The nodeGenerator mixins now also use the node mixins.  I don't know
      why I failed to do that from the start; I certainly meant to.
      It results in shorter generated code, and the compiler turns it into
      identical assembly.
      7ff42bd3
    • Eric Myhre's avatar
      Correct iterators for representatons of structs with absent optional values. · 96d63add
      Eric Myhre authored
      (That line kind of says a lot about why this project is tricky, doesn't it.)
      96d63add
    • Eric Myhre's avatar
      Checkpoint of struct gen progress. · 80b0ba29
      Eric Myhre authored
      Compiles and runs; but the results don't.
      Some small issues; some big issues.  Just needed a checkpoint.
      
      It's feeling like it's time to deal with breaking down the assembler
      generators in the same way we did for all the node components, which
      is going to be kind of a big shakeup.
      80b0ba29
  9. 29 Mar, 2020 4 commits
    • Eric Myhre's avatar
      Beginning of struct gen; much ado about Maybes. · 59c295db
      Eric Myhre authored
      I *think* the notes on Maybes are now oscillating increasingly closely
      around a consistent centroid.  But getting here has been a one heck of
      a noodle-scratcher.
      59c295db
    • Eric Myhre's avatar
      Fix excessing pointers in maybes. · cbef5c3e
      Eric Myhre authored
      cbef5c3e
    • Eric Myhre's avatar
      14e6653c
    • Eric Myhre's avatar
      Begin reboot of codegen; also, some research. · 3f138f7f
      Eric Myhre authored
      In research: I found that there are more low-cost ways to switch which
      methods are available to call on a value than I thought.  Also, these
      techniques work even for methods of the same name.  This is going to
      improve some code in NodeAssemblers significantly -- there are several
      situations where this will let us reuse existing pieces of memory
      instead of needing to allocate new ones; even the basicnode package
      now already needs updates to improve this.  It's also going to make
      returning representation nodes from our typed nodes *significantly*
      easier and and lower in performance costs.  (Before finding methodsets
      are in fact so feasible, I was afraid this was going to require our
      typed nodes to embed yet another small struct with a pointer back to
      themselves so we can have amortized availability of value that contains
      the representation's logic for the Node interface... which while it
      certainly would've worked, would've definitely made me sigh deeply.)
      Quite exciting for several reasons; only wish I'd noticed this earlier.
      
      Also in research: I found a novel way to make it (I believe) impossible
      to create zero values of a type, whilst also making a symbol available
      for it in other packages, so that we can do type assertions, etc,
      with that symbol.  This is neat.  We're gonna use this to make sure
      that types in your schema package can never be created without passing
      through any validation logic that the user applies.
      
      In codegen: lots of files disappear.  I'm doing a tabula rasa workflow.
      (A bunch of the old files stick around in my working directory, and
      are being... "inspirational"... but everything is getting whitelisted
      before any of it ports over to the new commits.  This is an effective
      way to force myself to do things like naming consistency re-checks
      across the board.  And there's *very* little that's getting zero change
      since the changes to pointer strategy and assembler interface are so
      sweeping, so... there's very little reason *not* to tabula rasa.)
      
      Strings are reimplemented already.  *With* representations.
      
      Most of the codegen interfaces stay roughly the same so far.
      I've exported more things this time around.
      
      Lots of "mixins" based on lessons learned in the prior joust.
      (Also a bunch of those kind-based rejections look *much* nicer now,
      since we also made those standard across the other node packages.)
      
      Some parts of the symbol munging still up in the air a bit.
      I think I'm going to go for getting all the infrastructure in place
      for allowing symbol-rename adjunct configuration this time.
      (I doubt I'll wire it all the way up to real usable configuration yet,
      but it'll be nice to get as many of the interventions as possible into
      topologically the right places to minimize future effort required.)
      
      There's a HACKME_wip.md file which contains some other notes on
      priorities/goals/lessoned-learned-now-being-applied in this rewrite
      which may contain some information about what's changing at a higher
      level than trying to track the diffs.  (But, caveat: I'm not really
      writing it for an audience; more my own tracking.  So, it comes with
      no guarantee it will make sense or be useful.)
      3f138f7f
  10. 27 Mar, 2020 5 commits